A downloadable game

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Play as a group of doomed hedge-wizards on the run, performing an ill-advised summoning ritual. Attempt to contact an otherworldly spirit and bargain for protection and power. Fail, and the results will be catastrophic. Succeed while avoiding betrayal from other wizards, and you might escape with your skin intact.  

You'll need: 3 or 4 players, a German deck of playing cards (you can use a different standard deck), and a 30-second timer

CW: Death, Betrayal. Violence, Theft, Ritual Sacrifice, Wizard Classism


While entirely playable, the game is currently unpolished as I have run out of time. It hasn't been properly tested and contains a myriad of small errors and inconsistencies. 

I will continue to work on it when possible, but I hope that, for now, you will find some joy in this rough version of the game.


Credits:

Borders and dividers by the wonderful Alderdoodle


Published 17 days ago
StatusReleased
CategoryPhysical game
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorLate June
TagsCreative, Fantasy, GM-Less, Print & Play, storygame, Tabletop, Tabletop role-playing game

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Click download now to get access to the following files:

Eleventh Hour.pdf 773 kB

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